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Breault

Narrative Design

The Craft of Writing for Games

Medium: Buch
ISBN: 978-0-367-19152-8
Verlag: Bsp Books Pvt. Ltd.
Erscheinungstermin: 05.05.2020
Lieferfrist: bis zu 10 Tage
Narrative designers and game designers are critical to the development of digital and analog games. This book provides a detailed look at the work writers and designers perform every day on game development projects. It includes practical advice on how to break into the game industry as a writer or game designer. Readers can use the templates and detailed instructions provided here to create lively portfolios that will help open the door to jobs in the game industry.



Key features of this book:

• An intimate look at the workings of AAA game development from someone who has spent decades embedded on teams at well-known companies.

• An insider’s look at the game industry, including advice on breaking into the industry.

• Detailed instructions for creating a portfolio to demonstrate narrative design and game design skills to prospective employers.

• Lessons and exercises to help students develop narrative design and game design skills.

• A how-to guide for college instructors teaching classes in narrative design and game design. Detailed assignments and syllabi are included.



Author Bio:

Michael Breault is a 35-year industry veteran who has contributed his writing and game design skills to over 130 published games. He currently teaches narrative design and game design courses at Webster University in St. Louis. The courses he creates and teaches are based on the tasks narrative designers and game designers undertake every day while developing games. These classes provide his students with a real-world view of the work they will be doing as writers and designers in the game industry.

Produkteigenschaften


  • Artikelnummer: 9780367191528
  • Medium: Buch
  • ISBN: 978-0-367-19152-8
  • Verlag: Bsp Books Pvt. Ltd.
  • Erscheinungstermin: 05.05.2020
  • Sprache(n): Englisch
  • Auflage: 1. Auflage 2020
  • Produktform: Kartoniert
  • Gewicht: 322 g
  • Seiten: 224
  • Format (B x H x T): 156 x 235 x 12 mm
  • Ausgabetyp: Kein, Unbekannt

Autoren/Hrsg.

Autoren

Breault, Michael

CHAPTER 1: What is Narrative Design?; CHAPTER 2: Story in Games; CHAPTER 3: What is Game Design?; CHAPTER 4: Game Development as a Craft; CHAPTER 5: The Idea is Everything…and Nothing; CHAPTER 6: The Player’s the Thing; CHAPTER 7: The Team’s the Thing Too; CHAPTER 8: Game Genres and Their Players; CHAPTER 9: The Game Development Process; CHAPTER 10: Writing and Design for Analog Games; CHAPTER 11: Writing Advice; CHAPTER 12: Teaching Narrative Design and Game Design: CHAPTER 13: Exercises / Assignments; CHAPTER 14: Career Opportunities