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Finley

Freelance Video Game Writing

The Life & Business of the Digital Mercenary for Hire

Medium: Buch
ISBN: 978-1-032-05904-4
Verlag: Taylor and Francis
Erscheinungstermin: 12.05.2022
Lieferfrist: bis zu 10 Tage
In the competitive world of video game writing and narrative design, developers are losing permanent positions while freelancing careers are on the rise. Many developers don’t understand how to seize these freelancing opportunities, such as understanding the business of freelancing, how to go about finding work, how to establish strong relationships with clients, and how to sustain themselves as freelancers. Freelance Video Game Writing: The Life & Business of the Digital Mercenary for Hire offers developers guidance on achieving their freelancing goals as telecommuters. Dr. Toiya Kristen Finley presents practical insight into the profession and how to further enhance your freelancing business, whether you are a newcomer in the field or an experienced freelancer.

Key Features:

- Two sections covering the life of the freelancer and the freelance business

- Fifteen interviews from narrative designers, game writers, and other developers on topics from maintaining a healthy work–life balance to figuring out your rates to working a full-time job and freelancing on the side

- A comprehensive list of definitions with which freelancers need to be familiar

- Exercises to help augment your understanding of freelancing and improve your business

Produkteigenschaften


  • Artikelnummer: 9781032059044
  • Medium: Buch
  • ISBN: 978-1-032-05904-4
  • Verlag: Taylor and Francis
  • Erscheinungstermin: 12.05.2022
  • Sprache(n): Englisch
  • Auflage: 1. Auflage 2022
  • Produktform: Gebunden
  • Gewicht: 522 g
  • Seiten: 264
  • Format (B x H x T): 152 x 229 x 16 mm
  • Ausgabetyp: Kein, Unbekannt

Autoren/Hrsg.

Autoren

Finley, Toiya Kristen

Finley, Toiya

Glossary. Part I The Freelance Life. Chapter 1 Introduction. Chapter 2 There’s No One Path…and Here’s Mine. Chapter 3 Your Network: It’s More Than the Contacts You Collect—It’s Your Community. Chapter 4 Be Kind to Yourself. Chapter 5 What a Freelancer Is, and What a Freelancer Is Not. Chapter 6 The Telecommuting Freelancer Starter Pack. Part II The Freelance Business Chapter 7 The Skills Every Freelancer Needs. Chapter 8 The Freelance Life Is a Research Life (Especially When It Comes to the Legal Stuff). Chapter 9 How to Get Experience If You Don’t Have It. Chapter 10 The Online (?) Portfolio. Chapter 11 Where to Find Work. Chapter 12 Establishing Your Rates: The Eternal Freelancer Question. Chapter 13 Developing and Maintaining Great Client Relationships (and What to Do About the Bad Ones). Chapter 14 Please Learn from My Ignorance. Chapter 15 Some Final Thoughts. Index.