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Gookin

BEGINNING PROGRAMMING W/C FOR

Medium: Buch
ISBN: 978-1-118-73763-7
Verlag: WILEY
Erscheinungstermin: 15.11.2013
Lieferfrist: bis zu 10 Tage
Learn the basics of programming with C with this fun and friendly guide!

C offers a reliable, strong foundation for programming and serves as a stepping stone upon which to expand your knowledge and learn additional programming languages. Written by veteran For Dummies author Dan Gookin, this straightforward-but-fun beginner's guide covers the fundamentals of using C and gradually walks you through more advanced topics including pointers, linked lists, file I/O, and debugging. With a special focus on the subject of an Integrated Development Environment, it gives you a solid understanding of computer programming in general as you learn to program with C.
* Encourages you to gradually increase your knowledge and understanding of C, with each chapter building off the previous one
* Provides you with a solid foundation of understanding the C language so you can take on larger programming projects, learn new popular programming languages, and tackle new topics with confidence
* Includes more than 100 sample programs with code that are adaptable to your own projects

Beginning Programming with C For Dummies assumes no previous programming language experience and helps you become competent and comfortable with the fundamentals of C in no time.

Produkteigenschaften


  • Artikelnummer: 9781118737637
  • Medium: Buch
  • ISBN: 978-1-118-73763-7
  • Verlag: WILEY
  • Erscheinungstermin: 15.11.2013
  • Sprache(n): Englisch
  • Auflage: 1. Auflage 2013
  • Produktform: Kartoniert
  • Gewicht: 688 g
  • Seiten: 464
  • Format (B x H x T): 189 x 233 x 25 mm
  • Ausgabetyp: Kein, Unbekannt

Autoren/Hrsg.

Autoren

Gookin, Dan

Introduction 1

Part I: Getting Started with C Programming 7

Chapter 1: A Quick Start for the Impatient 9

Chapter 2: The Programming Thing 21

Chapter 3: Anatomy of C 31

Part II: C Programming 101 45

Chapter 4: Trials and Errors 47

Chapter 5: Values and Constants 59

Chapter 6: A Place to Put Stuff 71

Chapter 7: Input and Output 83

Chapter 8: Decision Making 97

Chapter 9: Loops, Loops, Loops 113

Chapter 10: Fun with Functions 129

Part III: Build Upon What You Know 143

Chapter 11: The Unavoidable Math Chapter 145

Chapter 12: Give Me Arrays 163

Chapter 13: Fun with Text 181

Chapter 14: Structures, the Multivariable 199

Chapter 15: Life at the Command Prompt 209

Chapter 16: Variable Nonsense 219

Chapter 17: Binary Mania 231

Part IV: The Advanced Part 249

Chapter 18: Introduction to Pointers 251

Chapter 19: Deep into Pointer Land 267

Chapter 20: Linked Lists 287

Chapter 21: It's About Time 307

Part V: And the Rest of It 315

Chapter 22: Permanent Storage Functions 317

Chapter 23: File Management 335

Chapter 24: Beyond Mere Mortal Projects 345

Chapter 25: Out, Bugs 355

Part VI: The Part of Tens 367

Chapter 26: Ten Common Boo-Boos 369

Chapter 27: Ten Reminders and Suggestions 377

Afterword 385

Appendix A: ASCII Codes 387

Appendix B: Keywords 393

Appendix C: Operators 395

Appendix D: Variable Types 397

Appendix E: Escape Sequences 399

Appendix F: Conversion Characters 401

Appendix G: Order of Precedence 403

Index 405