Verkauf durch Sack Fachmedien

Li / Christie

Smart Graphics

12th International Symposium, SG 2014, Taipei, Taiwan, August 27-29, 2014, Proceedings

Medium: Buch
ISBN: 978-3-319-11649-5
Verlag: Springer International Publishing
Erscheinungstermin: 22.09.2014
Lieferfrist: bis zu 10 Tage
This book constitutes the proceedings of the 12th International Symposium on Smart Graphics, SG 2014, held in Taipei, Taiwan, in August 2014. The 14 full and 4 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized in topical sections named: data visualization; sketching and multi-touch interaction; aesthetics and smart tools for artists; smart tools for 3D contents; and posters.

Produkteigenschaften


  • Artikelnummer: 9783319116495
  • Medium: Buch
  • ISBN: 978-3-319-11649-5
  • Verlag: Springer International Publishing
  • Erscheinungstermin: 22.09.2014
  • Sprache(n): Englisch
  • Auflage: 2014
  • Serie: Lecture Notes in Computer Science
  • Produktform: Kartoniert, Paperback
  • Gewicht: 3051 g
  • Seiten: 183
  • Format (B x H x T): 155 x 235 x 11 mm
  • Ausgabetyp: Kein, Unbekannt

Autoren/Hrsg.

Herausgeber

Li, Tsai-Yen

Christie, Marc

Data Visualization.- Storytelling via Navigation: A Novel Approach to Animation for Scientific Visualization.- A Deep Dive into Decades of Baseball’s Recorded Statistics.- Sketching and Multi-Touch Interaction.- A Sketch-Based Generation System for Oriental Cloud Pattern Design.- D-Sweep: Using Profile Snapping for 3D Object Extraction from Single Image.- Fixit: A 3D Jigsaw Puzzle Game Using Multi-touch Gestures.- Towards an Intelligent Framework for Pressure-Based 3D Curve Drawing.- Aesthetics and Smart Tools for Artists Analysis of Visual Elements in Logo Design.- Controllable and Real-Time Reproducible Perlin Noise.- Emotional Line: Showing Emotions through the Sharpness, Height, Width and Speed of a Series of Concatenated Digital Shifting Curves.- Application Friendly Voxelization on GPU by Geometry Splitting.- Smart Tools for 3D Contents.- A Pattern-Based Tool for Creating Virtual Cinematography in Interactive Storytelling.- Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments.- A New Way to Model Physics-Based Topology Transformations: Splitting MAT.- 3D Artistic Face Transformation with Identity Preservation.- Posters.- Real Time Visualization of Large Data Using Clustered Projections.- Crowdsourcing 3D Motion Reconstruction.- Understanding Which Graph Depictions Are Best for Viewers.- A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process.